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 graph imputer


Perceptron: AI that feels pain and predicts players' movements – TechCrunch

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Research in the field of machine learning and AI, now a key technology in practically every industry and company, is far too voluminous for anyone to read it all. This column, Perceptron (previously Deep Science), aims to collect some of the most relevant recent discoveries and papers -- particularly in, but not limited to, artificial intelligence -- and explain why they matter. This week in AI, a team of engineers at the University of Glasgow developed "artificial skin" that can learn to experience and react to simulated pain. Elsewhere, researchers at DeepMind developed a machine learning system that predicts where soccer players will run on a field, while groups from The Chinese University of Hong Kong (CUHK) and Tsinghua University created algorithms that can generate realistic photos -- and even videos -- of human models. According to a press release, the Glasgow team's artificial skin leveraged a new type of processing system based on "synaptic transistors" designed to mimic the brain's neural pathways.


Time-series Imputation of Temporally-occluded Multiagent Trajectories

arXiv.org Artificial Intelligence

In multiagent environments, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions, combined with the potential stochasticity of the agents' decision-making processes, make such systems complex and interesting to study from a dynamical perspective. Significant research has been conducted on learning models for forward-direction estimation of agent behaviors, for example, pedestrian predictions used for collision-avoidance in self-driving cars. However, in many settings, only sporadic observations of agents may be available in a given trajectory sequence. For instance, in football, subsets of players may come in and out of view of broadcast video footage, while unobserved players continue to interact off-screen. In this paper, we study the problem of multiagent time-series imputation, where available past and future observations of subsets of agents are used to estimate missing observations for other agents. Our approach, called the Graph Imputer, uses forward- and backward-information in combination with graph networks and variational autoencoders to enable learning of a distribution of imputed trajectories. We evaluate our approach on a dataset of football matches, using a projective camera module to train and evaluate our model for the off-screen player state estimation setting. We illustrate that our method outperforms several state-of-the-art approaches, including those hand-crafted for football.